#pragma once

#pragma once

/* COM TEXT */
#include <comutil.h>
#ifdef _DEBUG
#pragma comment(lib, "comsuppd.lib")
#pragma comment(lib, "comsuppwd.lib")
#else
#pragma comment(lib, "comsupp.lib")
#pragma comment(lib, "comsuppw.lib")
#endif

#define MULTI_TEXT _bstr_t

/* Direct X You will need Direct X SDK for this */
#pragma comment(lib, "d3dx9.lib")

/* HGE */
#include <HGE/hge.h>
#include <HGE/hge_impl.h>
#include <HGE/hgeVector.h>
#include <HGE/hgeresource.h>
#include <HGE/hgegui.h>
#include <HGE/hgeparticle.h>
#include <TrueTypeFont/Font.h>
#include <TrueTypeFont/FontManager.h>

/* Libs */
#pragma comment(lib, "Lib/HGE/hge.lib")
#pragma comment(lib, "Lib/HGE/hgehelp.lib")

#ifdef _DEBUG
#pragma comment(lib, "Lib/HGE/hgeTTF2_Debug.lib")
#else
#pragma comment(lib, "Lib/HGE/hgeTTF2_Release.lib")
#endif

#include <Audiere/Include/Audiere.h>
#pragma comment(lib, "Lib/Audiere/audiere.lib")

/* XML */
#include <TurboircXml/XML.h>
#include <TurboircXml/mime.h>
#pragma comment(lib, "Lib/TurboircXml/XMLms.lib")
